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Starbound Patches the World [Annoyed Koala 12/9]



On December 9th, Starbound developers released a mighty patch of epic proportions. Unfortunately everyone’s characters were blown to itty-bitty little pieces with a full-scale wipe. Dry your tears little one for you have new things, important things, grappling hook things. Out of all of the changes there are a few key elements one should take note of. A new leveling system has been put into place, you now get a grappling hook, new things to kill, those things you kill are smarter, you can tame your own things that you would normally kill, and you have new things to kill those things with:

  • HUGE balance patch, every item, creature, armor and weapon rebalanced. Levelling system entirely rewritten
  • Added early implementation of creature taming (more features coming soon)
  • Added new mining items
  • Added new weapons
  • Added new throwable items
  • Added grappling hook
  • Added new boss and new sector of the galaxy
  • Added a stance system to weaponry, not currently used but will allow us to add secondary attacks to weaponry very soon.
  • Tons of new sounds
  • Guns more common in tier 3
  • Underground detached/rare biomes more common
  • Underground random encounters more common
  • Underground chests more common
  • Ore rebalance (probably way, way too much ore at the moment, will be fixed later, enjoy it)
  • Baby monsters
  • New monster palettes
  • Added pixel compressor for high cost banking (idea from Ncrpts)
  • Disable using the beam-axe to light caves underground
  • Added new hats
  • some monsters now graze on grass (can look ugly, needs finishing)
  • Small bipeds now socialise with each other
  • All the monsters behave smarter and are less likely to get stuck
  • You can no longer attack through blocks
  • Fix the game on XP (hopefully)
  • Tons more fixes and smaller additions

Compliments of reddit

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